Including createjs library
- There's a user macro included in this instance of confluence system so you can press "{" and then Createjs to add it
- If you want to use it in your own project, you need to know the location of your createjs library and add the code:
- <script src="https://code.createjs.com/easeljs-0.8.0.min.js"></script>
Source code
<script> function init() { var stage = new createjs.Stage("demoCanvas"); // Get EaselJS's stage to register to the canvas named "demoCanvas", can have multiple var circle = new createjs.Shape(); // Create an object of "Shape" class circle.graphics.beginFill("red").drawCircle(0, 0, 50); // Draw a circle using the "circle" object of "Shape" class circle.x = 100; circle.y = 100; stage.addChild(circle); // Add to stage // stage.addChild(new createjs.Shape()).setTransform(100,100).graphics.f("red").dc(0,0,50); works as well but messier coding, not recommended stage.update(); // Draw on canvas } </script> <canvas id="demoCanvas" width="500" height="200" style="border:1px solid #000000;"> alternate content </canvas> <script> init(); </script>