w
- With bgm, for less annoyance, default off, press "u" to test
- This is one Example, no need to do every thing the same
- Extra hint:
- <Platform name>.body.checkCollision.down=false will make the platform able to jump from directly under, check : https://photonstorm.github.io/phaser3-docs/Phaser.Physics.Arcade.Body.html#checkCollision__anchor
Attribution
Sky backdrop: https://opengameart.org/content/sky-backdrop by bart
Man walking animation: https://opengameart.org/content/man-walking-animation by z11z11
Spinning coin: https://opengameart.org/content/spinning-gold-coin by morgan3d
Rock: https://opengameart.org/content/rock-0 by Unnamed
63 Digital sound effects: https://opengameart.org/content/63-digital-sound-effects-lasers-phasers-space-etc by kenney